Captain Tsubasa: Rise Of New Champions Gets A Major Update And New DLC
Bandai Namco has dropped new content for Captain Tsubasa: Rise Of New Champions in the form of a free update and new paid DLC. For those of you who have been enjoying the soccer matchups and getting in all of the competition you can through the storyline, we got good news there’s a new update that adds Freestyle Match to the game. Wins and losses will now be decided by ability in this mode, along with some other fun mechanics as you can use a speed advantage, dribble or dush with the ball. You can also kick opponents and run through to the goal, however, occasionally that will lead to a disadvantageous situation and all your efforts can be reversed by one shot.
Check out the full patch notes for the update below:
- The new Hirado MS Route has been added to “Episode: New Hero.”
- You can now play Freestyle Matches, a new mode where the pitch goes digital and items offer a whole new level of strategy.
- Downloadable content “Episode: Rising Stars” has been added. By completing the downloadable content’s story, you gain access to a player with different skills for each story. Downloadable content must be purchased separately and downloaded to use.
- Play Assistance, a feature that provides support with the user interface as well as controls for actions during matches has been added.
- A “Shop” option has been added to the Main Menu.
- Items associated with Freestyle Matches have been added to the “PP Shop” and “CC Shop.”
- A delay system for actions during online matches has been added and the communication system has been updated.
- To improve connectivity, the animation for Critical Defense for all tackle moves have been changed.
- An antenna showing the strength of the network connection with your opponent has been added to the online pre-match screen.
- During online matchmaking, you will no longer be matched with an opponent whose network connection is extremely poor.
- In Division Matches, the maximum number of usable Custom Players can now change.
- In Division Matches, player skills and moves are now unlocked for customization from the start.
- Some Shot Moves were coming out a distance away from where they were activated. They will now be shot from where they were activated.
- The range of detection for all Block Moves at the time of activation has been changed from a cone to a circle.
- The descriptions and effects of some Moves / Skills have been adjusted.
- Stability improvements have been made.