Resident Evil Movies in Order: Every Timeline Explained
Every Resident Evil Movie Explained: Timelines, Reboots, and Where the 2026 Film Fits
For a franchise built around secret laboratories, corporate conspiracies, mutating viruses, and characters who regularly survive impossible disasters, the most confusing part of Resident Evil may be its movie continuity.
A viewer can watch Milla Jovovich fight through six live-action films, then discover that none of those events happened in the video games. Another fan may watch Resident Evil: Death Island and assume it belongs to the same movie universe, even though its versions of Leon, Jill, Claire, Chris, and Rebecca are meant to continue the stories of Capcom’s games. Resident Evil: Welcome to Raccoon City starts over again, while Netflix’s live-action series creates yet another future for Umbrella and Albert Wesker.
Now a new Resident Evil film arrives in 2026, directed by Zach Cregger. It returns to a Raccoon City-style outbreak and takes place alongside a story inspired by Resident Evil 2, but it is not a sequel to Welcome to Raccoon City and has not been established as part of the official video-game canon.
The easiest way to understand the franchise is to stop treating “the Resident Evil movies” as one timeline. There are several separate continuities that reuse the same names, monsters, corporations, and incidents.
How Many Resident Evil Movie Timelines Are There?
Resident Evil screen adaptations can be divided into five main branches:
- The video-game and CGI continuity. This includes Capcom’s main game timeline, the animated films Degeneration, Damnation, Vendetta, and Death Island, plus the CGI series Infinite Darkness.
- The Alice live-action continuity. Paul W. S. Anderson’s six-film saga begins with Resident Evil in 2002 and ends with The Final Chapter.
- The Welcome to Raccoon City continuity. The 2021 reboot retells elements from the first two games in a compressed, standalone universe.
- The Netflix live-action continuity. The 2022 series uses game history as loose background but creates its own Wesker family, apocalypse, and future.
- The 2026 film continuity. Zach Cregger’s Resident Evil tells an original story occurring beside a reimagined Resident Evil 2-style outbreak.
The important rule is simple: familiar characters do not automatically mean shared continuity. Leon Kennedy in a CGI movie is the game character. Leon in Welcome to Raccoon City is a different interpretation. Jill Valentine in Apocalypseis not the same Jill who appears in Death Island.
Video-Game Canon vs. CGI Movies vs. Live Action
The main Resident Evil games form the franchise’s central canon. Although remakes sometimes revise details, the broad history remains consistent: the Spencer Mansion incident, the destruction of Raccoon City, Umbrella’s collapse, the rise of global bioterrorism, the events involving Las Plagas, the BSAA, the Mold, and later biological threats all belong to one evolving universe.
The modern CGI productions are designed to exist inside that universe. Capcom’s own chronology places Degeneration, Infinite Darkness, Damnation, and Vendetta between major game events, while PlayStation’s official Resident Evil guide presents the same CG line through Death Island. In other words, these are not animated versions of the live-action films. They are side stories featuring the same characters who appear in the games.
The live-action adaptations work differently. They borrow imagery and terminology—Umbrella, the T-virus, Raccoon City, the Red Queen, Nemesis, Wesker, Jill, Claire, Leon, and various monsters—but rebuild the mythology around new plots. Capcom’s official history page even labels the original live-action films as a “Parallel World,” making their separation from game canon explicit.
The Early Curiosity: Biohazard 4D-Executer
Before the better-known CGI movies, Capcom participated in Biohazard 4D-Executer, a roughly 20-minute Japanese attraction released in 2000. It follows a U.B.C.S. unit entering infected Raccoon City to locate Dr. Cameron and recover her research.
The short uses recognizable game-world concepts, but its characters and “Executer” organism never became important parts of the series. Capcom’s current CG-film presentations generally begin with Degeneration, so 4D-Executer is best treated as an early experiment with uncertain or secondary canon status. For newcomers, it can safely be skipped.
The Game-Canon CGI Timeline

Resident Evil: Degeneration (2008)
Set in 2005, seven years after the Raccoon City disaster, Degeneration reunites Leon S. Kennedy and Claire Redfield. A zombie outbreak at Harvardville Airport leads to a wider conspiracy involving the T-virus, G-virus, pharmaceutical interests, and the political aftermath of Umbrella’s crimes.
The movie establishes the role of the CGI films: they fill gaps without replacing the games. Leon is an experienced government agent after Resident Evil 4, while Claire works through humanitarian and anti-bioterror channels. Degeneration also shows how corporations and governments repeat Umbrella’s mistakes after its public collapse. Sony’s synopsis connects Leon and Claire to Raccoon City and places their reunion seven years later.
Resident Evil: Infinite Darkness (2021)
Infinite Darkness is technically a four-episode CGI series rather than a feature film, but it belongs in any complete screen chronology. Set in 2006, it takes place after Resident Evil 4 and before Resident Evil 5.
Leon investigates a cyberattack and zombie incident connected to the White House, while Claire uncovers evidence tied to the fictional war in Penamstan. The story explores government secrecy, military cover-ups, and the political machinery surrounding bioterrorism.
Capcom’s production material says the period was chosen so Leon and Claire could work together without disrupting established lore. It works best after Degeneration.
Resident Evil: Damnation (2012)
Set in 2011, Damnation sends Leon into the Eastern Slav Republic, where a civil war has escalated through the use of Bio Organic Weapons. The film moves away from the classic “outbreak in a laboratory” formula and treats B.O.W.s as tools of international conflict.
Leon encounters resistance fighters, government manipulation, Lickers used as battlefield assets, and a political struggle in which almost every faction is willing to exploit biological weapons. Ada Wong also appears, maintaining her familiar role as an operative whose true loyalties remain unclear.
Damnation bridges Resident Evil 5 and Resident Evil 6, showing bioterrorism evolving from a corporate secret into a global military market. Sony’s synopsis describes Leon entering an Eastern European country to investigate B.O.W. use and refusing orders to withdraw.
Resident Evil: Vendetta (2017)
Set in 2014, approximately one year after Resident Evil 6, Vendetta brings together Chris Redfield, Leon Kennedy, and Rebecca Chambers. Arms dealer Glenn Arias develops a new viral weapon and prepares an attack on New York City.
The film embraces elaborate gunfights and large-scale action while giving Leon a visibly exhausted personality after years of government missions. Rebecca returns as an accomplished scientist whose research is essential to stopping Arias. Capcom’s timeline places the New York outbreak in 2014, after Resident Evil 6.
Resident Evil: Death Island (2023)
Set in 2015, Death Island functions as a sequel to Vendetta and as a crossover event for the game-canon cast. Jill Valentine, Chris Redfield, Claire Redfield, Leon S. Kennedy, and Rebecca Chambers converge on Alcatraz Island while investigating connected outbreaks and disappearances.
Its main attraction is the lineup and Jill’s prominent post-Resident Evil 5 role. The film briefly addresses the consequences of her manipulation by Wesker, but functions primarily as a franchise team-up.
Sony places the converging investigations in San Francisco and Alcatraz, and official material identifies it as following Vendetta.
The Alice Live-Action Timeline

Paul W. S. Anderson’s Resident Evil series is one continuous six-film story centered on Alice, an original character played by Milla Jovovich. It begins with a relatively contained outbreak and gradually becomes a global post-apocalyptic action saga.
These films use game elements freely, often introducing recognizable characters or monsters in entirely different circumstances. They should be watched in release order.
Resident Evil (2002)
The first film follows Alice as she awakens with amnesia near a secret underground Umbrella facility called the Hive. A security team enters the complex after the Red Queen artificial intelligence kills the staff to contain a T-virus leak.
The movie borrows the basic architecture of the games—a locked location, an Umbrella conspiracy, zombies, mutant dogs, limited escape routes, and a final monster—but tells an original story. Alice, Rain, Matt, and the Hive do not reproduce the plot of the 1996 game.
Its contained scale makes it the Anderson entry closest to survival horror. The ending reveals a devastated Raccoon City and directly sets up Apocalypse. Sony identifies the Hive, Red Queen, T-virus, undead employees, dogs, and Licker as the core of this outbreak.
Resident Evil: Apocalypse (2004)
Apocalypse expands the outbreak across Raccoon City. Alice escapes Umbrella custody and joins Jill Valentine, Carlos Oliveira, and other survivors attempting to leave before the corporation destroys the city.
This is where the Anderson timeline begins openly remixing game characters. Jill resembles her Resident Evil 3counterpart visually, Nemesis becomes a central threat, and Raccoon City faces a catastrophic cover-up. However, the relationships and outcomes differ sharply from the games.
Nemesis is connected to Matt, while Alice has been enhanced through Umbrella experiments. The film ends with Alice recaptured and activated as an asset, establishing the abilities that define later entries. Sony describes the quarantined city, Jill and Carlos joining Alice, and the rescue of Dr. Ashford’s daughter.
Resident Evil: Extinction (2007)
Extinction jumps forward into a world devastated by the T-virus. The infection has spread beyond Raccoon City, populations have collapsed, and survivors travel in convoys across an increasingly barren United States.
Alice remains separated from others because Umbrella can track her. She eventually joins a convoy led by Claire Redfield, while Dr. Isaacs attempts to use Alice’s blood and abilities to control the virus.
The film operates as post-apocalyptic road cinema. Claire is the leader of this universe’s convoy rather than a close recreation of the game character. Extinction also introduces Alice clones, an idea central to later installments. Official descriptions emphasize Nevada, ruined Las Vegas, and Alice’s upgraded abilities.
Resident Evil: Afterlife (2010)
Afterlife begins with Alice and her clones attacking Umbrella’s Tokyo facility. Albert Wesker neutralizes her powers, returning her to a more vulnerable state, and Alice continues searching for survivors.
The story eventually reaches a prison in Los Angeles, where she meets Chris Redfield and reconnects with Claire. The survivors attempt to reach the Arcadia, a ship advertised as a safe haven.
The film imports imagery from Resident Evil 5, including Wesker’s fighting style, the Axeman, and split-mouth enemies, without importing the game’s continuity. It ends with an Umbrella assault and Jill Valentine under mind control. Sony places Alice’s search for safety in an overrun Los Angeles.
Resident Evil: Retribution (2012)
Retribution takes place largely inside an enormous Umbrella testing facility. Alice moves through simulated environments based on Tokyo, New York, Moscow, and suburban America while fighting cloned versions of characters from previous films.
Dead characters return as cloned test subjects, while Leon, Ada, and Barry appear in simplified forms. The film ends at the White House, where Wesker restores Alice’s powers for an apparent final battle.
The simulations do not connect alternate universes; they are experiments inside the Anderson timeline.
Resident Evil: The Final Chapter (2016/2017)
The Final Chapter sends Alice back to the Hive beneath Raccoon City. She learns that Umbrella possesses an airborne antivirus capable of destroying organisms infected with the T-virus, but she must release it before the remaining human population is eliminated.
The film reveals that Alice is a clone of Alicia Marcus, the daughter of Umbrella co-founder James Marcus. This attempts to resolve her mysterious past and the series’ recurring clone imagery. It also reframes the Red Queen as another representation of Alicia.
The ending destroys the Hive’s leadership and releases the antivirus, though it may take years to spread. Some revelations conflict with earlier implications, especially the T-virus’s origins and Umbrella’s founders. It is easiest to accept The Final Chapter as the saga’s final version of its mythology.
Resident Evil: Welcome to Raccoon City (2021)
Welcome to Raccoon City is not connected to Alice. It starts a separate live-action universe and attempts to adapt the first and second games at the same time.
The film follows Claire and Chris Redfield, Jill Valentine, Leon S. Kennedy, Albert Wesker, William Birkin, and other familiar characters during the final night of Raccoon City. Its locations include the Spencer Mansion, the Raccoon Police Department, the orphanage, and Umbrella’s underground facilities.
Its strength is visual recognition: rooms, props, creatures, the “itchy, tasty” zombie, the truck crash, Lisa Trevor, and Birkin’s mutation. Its problem is compression. Combining two games into one film leaves limited development time and makes the mansion and police-station plots compete for attention.
Sony presented the movie as a return to the franchise’s origins, but it remains a reinterpretation rather than a canonical account of the games.
Although the ending leaves space for a sequel involving Ada Wong, this continuity did not continue into the 2026 film.

Where the Netflix Live-Action Series Fits

Netflix’s 2022 Resident Evil series is not a movie, but it often causes timeline confusion because its creators incorporated events from the games as historical background.
The series follows Jade and Billie Wesker across two periods: New Raccoon City in 2022 and a global apocalypse in 2036. Lance Reddick plays Albert Wesker and several genetically related versions of him.
The show references game events and was promoted as taking place in a world where incidents such as Resident Evil Village had occurred. However, its version of the future, Wesker’s family, Umbrella, and the global outbreak develops into a distinct continuity that is not followed by the games or CGI films.
Netflix’s official material identifies the two timelines as 2022 and 2036.
Its single released season leaves the story unresolved. It does not connect to Welcome to Raccoon City or the 2026 reboot.
Where Does the 2026 Resident Evil Movie Fit?
The 2026 Resident Evil film is another fresh start.
Directed by Zach Cregger and written by Cregger and Shay Hatten, the movie stars Austin Abrams as Bryan, a medical courier caught in a rapidly escalating night of biological horror. Sony describes it as an “all-new story” and a “reinvention” of the franchise, with a theatrical release scheduled for September 18, 2026.
Cregger has explained that he did not want to retell Leon Kennedy’s story because the games already tell it effectively. Instead, his film follows a different person moving through the same kind of nightmare that defines Resident Evil: limited resources, changing environments, escalating monsters, weapon progression, injuries, and the constant need to reach the next location.
The director has specifically said that the film takes place in the world of Resident Evil 2, with some changes made for dramatic license. Bryan’s mission unfolds on the sidelines of a terrible night in and around Raccoon City rather than replacing Leon and Claire’s story.
That description creates an important distinction:
The movie is parallel to an interpretation of Resident Evil 2, but it has not been declared a canonical missing chapter of the games.
Official marketing calls it a reinvention. The movie uses an original protagonist, and Cregger has described it as existing outside the games while celebrating their structure and atmosphere. The safest classification is therefore a new live-action continuity designed to feel compatible with Resident Evil 2, not a direct part of Capcom’s game timeline.
It is also not Resident Evil: Welcome to Raccoon City 2. None of the 2021 film’s continuity is required, and the new production is built around a different creative approach.
Welcome to Raccoon City attempted to dramatize recognizable game plots. Cregger’s film avoids retelling those plots and instead creates a new survivor’s route through a familiar type of disaster.
It may therefore be less faithful to exact characters but more faithful to the experience of playing Resident Evil. Cregger emphasizes resource conservation, environmental progression, vulnerability, and escalating danger. Until the film establishes otherwise, Bryan’s story should be treated as a fifth screen continuity.

Complete Resident Evil Screen Chronology
The release years and in-universe placements below follow official Capcom, PlayStation, Sony Pictures, and Netflix materials where available.
| Continuity | Title | Release | Story placement | Status |
|---|---|---|---|---|
| Early CG attraction | Biohazard 4D-Executer | 2000 | Raccoon City outbreak era, 1998 | Historical curiosity; uncertain or secondary canon |
| Alice live action | Resident Evil | 2002 | Beginning of the Hive outbreak | Separate Anderson continuity |
| Alice live action | Resident Evil: Apocalypse | 2004 | Immediately after the first film | Separate Anderson continuity |
| Alice live action | Resident Evil: Extinction | 2007 | Global apocalypse, years later | Separate Anderson continuity |
| Game/CGI canon | Resident Evil: Degeneration | 2008 | 2005, after Resident Evil 4 | Main game continuity |
| Alice live action | Resident Evil: Afterlife | 2010 | After Extinction | Separate Anderson continuity |
| Game/CGI canon | Resident Evil: Damnation | 2012 | 2011, before Resident Evil 6 | Main game continuity |
| Alice live action | Resident Evil: Retribution | 2012 | After Afterlife | Separate Anderson continuity |
| Alice live action | Resident Evil: The Final Chapter | 2016/2017 | Final Alice and Umbrella conflict | Separate Anderson continuity |
| Game/CGI canon | Resident Evil: Vendetta | 2017 | 2014, after Resident Evil 6 | Main game continuity |
| Game/CGI canon | Resident Evil: Infinite Darkness | 2021 | 2006, between Resident Evil 4 and Resident Evil 5 | Main game continuity; CGI series |
| Reboot live action | Welcome to Raccoon City | 2021 | Reimagined 1998 outbreak | Standalone reboot continuity |
| Netflix live action | Resident Evil | 2022 | 2022 and 2036 | Separate TV continuity |
| Game/CGI canon | Resident Evil: Death Island | 2023 | 2015, after Vendetta | Main game continuity |
| New reboot | Resident Evil | 2026 | Parallel to a reimagined Resident Evil 2-style night | New live-action continuity |
Where Should New Fans Start?
The best starting point depends on what you want from Resident Evil.
For the Closest Connection to the Games
Start with Resident Evil: Degeneration, then watch:
- Degeneration
- Infinite Darkness
- Damnation
- Vendetta
- Death Island
This is the correct story order for the CGI continuity. However, these productions assume that viewers recognize Leon, Claire, Chris, Jill, Rebecca, Ada, and the major organizations. They work better as expansions after playing or watching recaps of the relevant games.
A useful game foundation is the Resident Evil remake, the remakes of Resident Evil 2 through Resident Evil 4, Resident Evil 5, and Resident Evil 6.
For a Complete Live-Action Marathon
Watch the six Alice films in release order. They form one continuous saga and require no knowledge of the games:
Resident Evil, Apocalypse, Extinction, Afterlife, Retribution, and The Final Chapter.
Expect the tone to change. The first movie is contained techno-horror; later films become increasingly post-apocalyptic, stylized, and action-driven.
For a Single Game-Inspired Movie
Watch Resident Evil: Welcome to Raccoon City as a standalone curiosity. It contains many recognizable locations and references, but it should not be used as a substitute for the game story.
Before Watching the 2026 Film
No previous movie is required.
The most useful preparation is Resident Evil 2, preferably the 2019 remake, because Cregger’s film draws from the atmosphere and world of that outbreak.
Resident Evil 4 and Resident Evil Village may also help viewers recognize the director’s stated influences in pacing, resource management, creature encounters, and escalating environments. Cregger has identified both games while discussing the survival mechanics and scares that informed his approach.
Because it uses a new protagonist, audiences can enter without the Alice saga, CGI timeline, or Welcome to Raccoon City.
Final Explanation
There is no single Resident Evil cinematic universe.
The CGI films and Infinite Darkness extend the world of the games. The six Alice movies create an alternate apocalypse centered on an original heroine. Welcome to Raccoon City retells game material in a separate reboot. Netflix’s series builds an abandoned future around the Wesker family. The 2026 film starts again with Bryan, an ordinary courier moving through a nightmare adjacent to Resident Evil 2.
That fragmentation can seem frustrating, but it also explains why Resident Evil has survived so many adaptations. Each version selects a different part of the formula: claustrophobic horror, military action, zombie apocalypse, corporate science fiction, recognizable game imagery, or the vulnerable progression of a player moving from one dangerous environment to another.
The question is no longer whether a Resident Evil movie is “canon” in the abstract. The useful question is: canon to which timeline?
Once that distinction is clear, the franchise becomes much easier to navigate.
Frequently Asked Questions
Are the Resident Evil CGI movies canon?
Degeneration, Damnation, Vendetta, Death Island, and the CGI series Infinite Darkness are treated as part of the main game continuity. They occur between major games and use the game versions of the characters.
Are the Milla Jovovich movies connected to the games?
They are adaptations inspired by the games, but they take place in a separate universe. Alice does not exist in the main game canon.
Is Welcome to Raccoon City connected to the Alice movies?
No. It is a reboot with new versions of Raccoon City, Umbrella, Chris, Claire, Jill, Leon, Wesker, and Birkin.
Is the Netflix Resident Evil series canon?
It uses game events as background inspiration, but its 2022 and 2036 story belongs to a separate television continuity and does not continue into the games or movies.
Is the 2026 Resident Evil movie based on Resident Evil 2?
It is not a direct adaptation. It tells an original story about Bryan during a night modeled on the world and outbreak structure of Resident Evil 2. It runs beside that kind of event rather than retelling Leon and Claire’s campaign.
Do I Need to Watch the Older Films Before Resident Evil (2026)?
No. The 2026 movie is a new reboot and a standalone entry.

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